VSlider๏ Godot Course
Inherits: Slider < Range < Control < CanvasItem < Node < Object
A vertical slider that goes from bottom (min) to top (max).
Description๏
A vertical slider, used to adjust a value by moving a grabber along a vertical axis. It is a Range-based control and goes from bottom (min) to top (max). Note that this direction is the opposite of VScrollBar's.
Properties๏
BitField[SizeFlags] |
size_flags_horizontal |
|
BitField[SizeFlags] |
size_flags_vertical |
|