SegmentShape2D๏ƒ Godot Course

Inherits: Shape2D < Resource < RefCounted < Object

A 2D line segment shape used for physics collision.

Description๏ƒ

A 2D line segment shape, intended for use in physics. Usually used to provide a shape for a CollisionShape2D.

Properties๏ƒ

Vector2

a

Vector2(0, 0)

Vector2

b

Vector2(0, 10)


Property Descriptions๏ƒ

Vector2 a = Vector2(0, 0) ๐Ÿ”—

The segment's first point position.


Vector2 b = Vector2(0, 10) ๐Ÿ”—

The segment's second point position.