AudioEffectAmplify Godot Course
Inherits: AudioEffect < Resource < RefCounted < Object
Adds an amplifying audio effect to an audio bus.
Description
Increases or decreases the volume being routed through the audio bus.
Tutorials
Properties
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Property Descriptions
Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24.
Amount of amplification as a linear value.
Note: This member modifies volume_db for convenience. The returned value is equivalent to the result of @GlobalScope.db_to_linear() on volume_db. Setting this member is equivalent to setting volume_db to the result of @GlobalScope.linear_to_db() on a value.