RDAttachmentFormat๏ Godot Course
Inherits: RefCounted < Object
Attachment format (used by RenderingDevice).
Description๏
This object is used by RenderingDevice.
Properties๏
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Property Descriptions๏
DataFormat format = 36
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void set_format(value: DataFormat)
DataFormat get_format()
The attachment's data format.
TextureSamples samples = 0
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void set_samples(value: TextureSamples)
TextureSamples get_samples()
The number of samples used when sampling the attachment.
The attachment's usage flags, which determine what can be done with it.