Texture3DRD๏ Godot Course
Inherits: Texture3D < Texture < Resource < RefCounted < Object
Texture for 3D that is bound to a texture created on the RenderingDevice.
Description๏
This texture class allows you to use a 3D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Properties๏
Property Descriptions๏
The RID of the texture object created on the RenderingDevice.