InputEventJoypadButton Godot Course
Inherits: InputEvent < Resource < RefCounted < Object
Represents a gamepad button being pressed or released.
Description
Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see InputEventJoypadMotion.
Tutorials
Properties
Property Descriptions
Button identifier. One of the JoyButton button constants.
If true
, the button's state is pressed. If false
, the button's state is released.
Deprecated: This property is never set by the engine and is always 0
.