VisualShaderNodeVec3Constant๏ Godot Course
Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
A Vector3 constant to be used within the visual shader graph.
Description๏
A constant Vector3, which can be used as an input node.
Properties๏
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Property Descriptions๏
Vector3 constant = Vector3(0, 0, 0)
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A Vector3 constant which represents the state of this node.