VisualShaderNodeVec3Constant๏ƒ Godot Course

Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

A Vector3 constant to be used within the visual shader graph.

Description๏ƒ

A constant Vector3, which can be used as an input node.

Properties๏ƒ

Vector3

constant

Vector3(0, 0, 0)


Property Descriptions๏ƒ

Vector3 constant = Vector3(0, 0, 0) ๐Ÿ”—

A Vector3 constant which represents the state of this node.