VisualShaderNodeVec4Parameter๏ Godot Course
Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object
A 4D vector parameter to be used within the visual shader graph.
Description๏
Translated to uniform vec4
in the shader language.
Properties๏
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Property Descriptions๏
Vector4 default_value = Vector4(0, 0, 0, 0)
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A default value to be assigned within the shader.
bool default_value_enabled = false
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Enables usage of the default_value.