VisualShaderNodeParticleMultiplyByAxisAngle๏ Godot Course
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader helper node for multiplying position and rotation of particles.
Description๏
This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.
Properties๏
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Property Descriptions๏
If true
, the angle will be interpreted in degrees instead of radians.