VisualShaderNodeParticleMultiplyByAxisAngle๏ƒ Godot Course

Inherits: VisualShaderNode < Resource < RefCounted < Object

A visual shader helper node for multiplying position and rotation of particles.

Description๏ƒ

This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.

Properties๏ƒ

bool

degrees_mode

true


Property Descriptions๏ƒ

bool degrees_mode = true ๐Ÿ”—

  • void set_degrees_mode(value: bool)

  • bool is_degrees_mode()

If true, the angle will be interpreted in degrees instead of radians.