VisualShaderNodeSample3D๏ƒ Godot Course

Inherits: VisualShaderNode < Resource < RefCounted < Object

Inherited By: VisualShaderNodeTexture2DArray, VisualShaderNodeTexture3D

A base node for nodes which samples 3D textures in the visual shader graph.

Description๏ƒ

A virtual class, use the descendants instead.

Properties๏ƒ

Source

source

0


Enumerations๏ƒ

enum Source: ๐Ÿ”—

Source SOURCE_TEXTURE = 0

Creates internal uniform and provides a way to assign it within node.

Source SOURCE_PORT = 1

Use the uniform texture from sampler port.

Source SOURCE_MAX = 2

Represents the size of the Source enum.


Property Descriptions๏ƒ

Source source = 0 ๐Ÿ”—

An input source type.