PrismMesh๏ Godot Course
Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object
Class representing a prism-shaped PrimitiveMesh.
Description๏
Class representing a prism-shaped PrimitiveMesh.
Properties๏
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Property Descriptions๏
float left_to_right = 0.5
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Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge.
Vector3 size = Vector3(1, 1, 1)
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Size of the prism.
Number of added edge loops along the Z axis.
Number of added edge loops along the Y axis.
Number of added edge loops along the X axis.