VisualShaderNodeParticleMeshEmitter๏ Godot Course
Inherits: VisualShaderNodeParticleEmitter < VisualShaderNode < Resource < RefCounted < Object
A visual shader node that makes particles emitted in a shape defined by a Mesh.
Description๏
VisualShaderNodeParticleEmitter that makes the particles emitted in a shape of the assigned mesh. It will emit from the mesh's surfaces, either all or only the specified one.
Properties๏
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Property Descriptions๏
The Mesh that defines emission shape.
Index of the surface that emits particles. use_all_surfaces must be false
for this to take effect.
bool use_all_surfaces = true
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If true
, the particles will emit from all surfaces of the mesh.