OpenXRCompositionLayerCylinder๏ Godot Course
Experimental: This class may be changed or removed in future versions.
Inherits: OpenXRCompositionLayer < Node3D < Node < Object
An OpenXR composition layer that is rendered as an internal slice of a cylinder.
Description๏
An OpenXR composition layer that allows rendering a SubViewport on an internal slice of a cylinder.
Properties๏
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Property Descriptions๏
The aspect ratio of the slice. Used to set the height relative to the width.
float central_angle = 1.5708
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The central angle of the cylinder. Used to set the width.
int fallback_segments = 10
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The number of segments to use in the fallback mesh.
The radius of the cylinder.