InputEventShortcut๏ Godot Course
Inherits: InputEvent < Resource < RefCounted < Object
Represents a triggered keyboard Shortcut.
Description๏
InputEventShortcut is a special event that can be received in Node._input(), Node._shortcut_input(), and Node._unhandled_input(). It is typically sent by the editor's Command Palette to trigger actions, but can also be sent manually using Viewport.push_input().
Properties๏
Property Descriptions๏
The Shortcut represented by this event. Its Shortcut.matches_event() method will always return true
for this event.