InputEventShortcut๏ƒ Godot Course

Inherits: InputEvent < Resource < RefCounted < Object

Represents a triggered keyboard Shortcut.

Description๏ƒ

InputEventShortcut is a special event that can be received in Node._input(), Node._shortcut_input(), and Node._unhandled_input(). It is typically sent by the editor's Command Palette to trigger actions, but can also be sent manually using Viewport.push_input().

Properties๏ƒ

Shortcut

shortcut


Property Descriptions๏ƒ

Shortcut shortcut ๐Ÿ”—

The Shortcut represented by this event. Its Shortcut.matches_event() method will always return true for this event.