VisualShaderNodeUIntParameter๏ƒ Godot Course

Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A visual shader node for shader parameter (uniform) of type unsigned int.

Description๏ƒ

A VisualShaderNodeParameter of type unsigned int. Offers additional customization for range of accepted values.

Properties๏ƒ

int

default_value

0

bool

default_value_enabled

false


Property Descriptions๏ƒ

int default_value = 0 ๐Ÿ”—

  • void set_default_value(value: int)

  • int get_default_value()

Default value of this parameter, which will be used if not set externally. default_value_enabled must be enabled; defaults to 0 otherwise.


bool default_value_enabled = false ๐Ÿ”—

  • void set_default_value_enabled(value: bool)

  • bool is_default_value_enabled()

If true, the node will have a custom default value.